DANIEL ALEXANDER – ANIMATOR
REEL: https://vimeo.com/103897641
phone : 425-387-8818
e-mail : danalexander@gmail.com


EXPERIENCE


Lead Animator
– WB Games San Francisco – San Francisco, CA October 2014 - Present
- Lead animator responsible for key frame animation of characters across multiple styles
- Additional responsibilities include technical implementation of assets into the game, rigging/setup, providing direction and critique to other animators, managing multiple schedules and workloads, assisting in leading teams for feature research and development


Animator / Concept Artist
– Diadem Studios – Everett, WA April 2011 - October 2014
- Responsible for animation of biped characters as well as rigging/setup for each
- Creative art lead for visual development of characters and environments
- Helped manage the art team with scheduling, meetings, art pipeline, deadlines, critiques, reviews and other general needs


Concept Artist
– Mindflock Studios – Bolton, England – Freelance April 2012 - November 2012
- Responsible for concepts of characters, environments, vehicles and mechanics


Animator
- Shilo Design – La Jolla, CA – Freelance September 2008 - November 2008
- Kraft : The Tale of the Magical Crackers
-Key frame animation of biped characters


ADDITIONAL
SKILLS / TRAITS
- Maya (advanced), Unity, Photoshop (advanced), MotionBuilder (beginner), Perforce, Confluence, Jira, Excel
- Understanding of animation fundamentals
- Comfortable and able to adapt animations to work across multiple styles as projects require
- Thrive in both individual and team settings
- Excited and passionate about animation and game development
- Team player and extremely flexible
- Very strong communication skills, both verbal and written
- Welcomes artistic direction and constructive criticism
- Ability to effectively understand and apply feedback/direction to my work
- Always striving for professional and artistic growth
- Fast and willing learner


EDUCATION

iAnimate Games Workshop III August 2014 - October 2014
instructors: Richard Arroyo, Simon Unger, Darryl Purdy, Kevin Rucker

iAnimate Games Workshop II May 2014 - August 2014
instructor: Richard Arroyo

iAnimate Games Workshop I September 2013 – December 2013
instructor: Darryl Purdy

FULL SAIL Real World Education - Orlando, FL November 2004 - March 2006
Graduated with Associate of Science Degree in Computer Animation